Jump to navigation

  •  
  •  
  •  

  • Courses
  • Resources
  • Case study
  • Showcase
  • Tools
  • Gallery
  • Videos

Search form

Animation Design Communication Design Design Fundamentals Interaction Design Product Design Tools for Design Open Design
Home / Case study / Discovery Discussion and Networking Platform / Links

.

  • yohoho
  • Design Case study

    Discovery Discussion and Networking Platform

    Designing of Digital Social Media Platform for Students
    by
    Abhishek Chakraborty and Prof. Girish Dalvi
    IDC, IIT Bombay
    Links
     
    • Printer-friendly version

    References:

    • Amabile, T.M. How to kill creativity. Harvard business review 76, September-October (1998), 76-87.
       
    • Diehl, M. and Stroebe, W. Productivity Loss in Brainstorming Groups: Towards the Solution of a Riddle. Journal of Personality and Social Psychology, 53, 3, (1987), 497-509.
       
    • Does This JC Penney Tea Kettle Look Like Hitler?, NBC’s Today.com, http://www.today.com/news/does-j-c-penney-teakettle-look-hitler-6C10100642, Retrieved on May 28 2013.
       
    • Dow, S.P., Heddleston, K., & Klemmer, S.R., The Efficacy of Prototyping Under Time Constraints. In Creativity & Cognition, (2009), 165-174.
       
    • Dow, S.P., Fortuna, J., Schwartz, D., Altringer, B., & Klemmer, S., Prototyping Dynamics: Sharing Multiple Designs Improves Exploration, Group Rapport, and Results. In CHI, (2011), 2807-2816.
       
    • Elkins, J. Art Critiques: A Guide. New Academia Publishing, Washington DC, 2012.
       
    • Feldman, E.B. Varieties of Visual Experience: Art as Image and Idea. Prentice-Hall, Englewood Cliffs, N.J., 1981.
       
    • Fogarty, J., Hudson, S.E., Atkeson, C.G., Avrahami, D., Forlizzi, J., Kiesler, S., Lee, J.C., et al. Predicting Human Interruptibility with Sensors. TOCHI, 12, 1, (2005), 119-146.
       
    • Hundhausen, C.D., Fairbrother, D., & Petre, M. An Empirical Study of the “Prototype Walkthrough”: A Studio-Based Activity for HCI Education. TOCHI, 19, 4, (2012), 1-36.
       
    • Komarov, S., Reinecke, K., & Gajos, K.Z., Crowdsourcing Performance Evaluations of User Interfaces. In CHI, (2013), 207-216.
       
    • Mamykina, L., Manoim, B., Mittal, M., Hripcsak, G., and Hartmann, B. Design Lessons from the Fastest Q&A Site in the West. Proceedings of CHI 2011, 2857-2866.
       
    • Nijstad, B.A. and Stroebe, W. How the Group Affects the Mind: A Cognitive Model of Idea Generation in Groups. Personality and Social Psychology Review, 10, 3, (2006), 186-213.
       
    • Nowak MA, Roch S. (2007). Upstream reciprocity and the evolution of gratitude. Proceedings of the Royal Society B: Biological Science, 274 (1610), 605-609.
       
    • Reinecke, K., Yeh, T., Miratrix, L., Mardiko, R., Zhao, Y., Liu, J., & Gajos, K.Z., Predicting Users’ First Impressions of Website Aesthetics With a Quantification of Perceived Visual Complexity and Colorfulness. In CHI, (2013), 2049-2058.
       
    • Schön, D.A. Designing as Reflective Conversation with the Materials of a Design Situation. Knowledge-Based Systems, 5, 1, (1992), 3-14.
       
    • Tohidi, M., Buxton, W., Baecker, R., & Sellen, A., Getting the Right Design and the Design Right. In CHI, (2006), 1243-1252.
       
    • Willett, W., Heer, J., & Agrawala, M., Strategies for Crowdsourcing Social Data Analysis. In CHI, (2012), 227-236.
       
    • Xu, A. and Bailey, B.P., A Reference-Based Scoring Model for Increasing the Findability of Promising Ideas in Innovation Pipelines. In CSCW, (2012), 1183-1186.
       
    • Fischer, G., Nakakoji, K., Ostwald, J., Stahl, G., & Sumner, T., Embedding Computer-Based Critics in the Contexts of Design. In CHI, (1993), 157-164.
       
    • Zheng, X.S., Chakraborty, I., Lin, J.J., & Rauschenberger, R., Correlating Low-level Image Statistics with Users’ Rapid Aesthetic and Affective Judgments of Web Pages. In CHI, (2009), 1-10.
       
    • Rosenholtz, R., Twarog, N.R., Schinkel-Bielefeld, N., & Wattenberg, M., An Intuitive Model of Perceptual Grouping for HCI Design. In CHI, (2009), 1331-1340.
       
    • Strauss, A.L. Qualitative Analysis for Social Scientists. Cambridge University Press, 1987.
       
    • Cross, N. Designerly Ways of Knowing. Design Studies, 3, 5, (1982), 221-227.
       
    • Xu, A. and Bailey, B.P., What Do You Think? A Case Study of Benefit, Expectation, and Interaction in a Large Online Critique Community. In CSCW, (2012), 295-304.
       
    • Williams, R. The Non-designer’s Design Book. Peachpit Press, 2008.
       
    • Paul Adams, https://blog.intercom.io/the-dribbblisation-of-design/

    Other Links:
    • Useful resource e-links related to 'Interaction Design'
    • Interaction Design at IDC, IIT Bombay

    Case Study Download:
    • Discovery Discussion and Networking Platform......

    • Introduction
    • Case Study - Slide Show
    • Links
    • Contact Details
    • Credits

    Creating Digital-learning Environment for Design



    • Courses
    • Resources
    • Case study
    • Showcase
    • Tools
    • Gallery
    • Videos
    • Animation Design
    • Communication Design
    • Design Fundamentals
    • Interaction Design
    • Product Design
    • Tools for Design
    • Open Design
    • Contribute to our Dsource
    • About
    • People
    • Events
    • Job@D'source
    • Contact Us
    • Privacy Policy
    • Download App
    • YouTube
    • Facebook
    • Twitter

    Indian Language
    English Bangali Gujarati Hindi
    Kannada Malayalam Marathi Punjabi
    Sindhi Tamil Telugu Urdu