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Home > Print > Course > Clay Animation Module 2 > Process > Process - Quadruped Armature > Process - Quadruped Armature

 

Process for Quadruped Armature:

• First, design your character.

• Make a 1:1 scale model of your character on paper.

• Decide its wireflow. Here I’ll be using a single wire for the head, body and tail and 2 separate wires for the legs.

• Making big volumes using plaster of paris. Here I have not made one for the face, you may also make one for that according to your character design.

• Giving a proper shape to your volume using sandpaper.

• Turning the aluminium wire to make the head. A piece of plaster of paris can also be used to give a proper shape to the head.

• Applying  m-seal on the body so that wire can be fixed over it.

• Making the tail.

• Ears made using a thin wire so that they can be easily animated.

• Applied m-seal on the head.

• Applied m-seal on the body to fix the legs.

• U-shaped wire for the legs.

• Tying the legs.

• And here is the final model.

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